![]() ![]() Such a symbol is only for more important NPCs and those with whom we can take a more meaningful interaction. This NPC is both a ability trainer and a shopkeeper. They act as shops where you can buy the equipment you need. There are four types of main ability trainers: Combat Trainer, Survival Trainer, Crafting Trainer, Charisma Trainer and three faction specific trainers: Berserker Trainer, Outlaw Trainer, Cleric Trainer. Then you will be able to fast travel between any two activated teleports. To activate a teleporter, you must find him and reach him on foot. You must activate each of the teleporters before you can use it. The Magalan world of ELEX has a network of teleporters. Some quests activate automatically, some need to talk to an NPC or raise / use an item. This is location with NPC, item or actions which are starting a quest or mission. The sequence of numbers shows suggested order of visiting locations. The number can mean a specific point in the game, as well as an area or building. Each number on the map has its equivalent in the description below the map. Significant places in the game world are numbered on the map. The gift package is to be placed in Ace's hut. Here amongst the stuff will be "Crumpled paper", "smelling of alcohol" "In Fort, the capital of outcasts, in a conversation with Hank (the barman), with a successful test of skill (Survival 4), you can buy either weapons or ammunition, or all sorts of stuff. But if he is alive, he got code for locked save in West Tavar (18) Killing her would make some people in the Fort very happy. Frank thinks that Cindy might be helpful in getting rid of her. If you meet Kid for in North Tavar, and you done this mission, you will see Kid killing Hankįrank's guard Iron Madison isn't popular in camp. Choose the last option for 500 Elexit, which starts off an I.O.U quest." To get the code for the safe, speak to Gunn and he offers you 3 choices to buy some info off him. "To unlock Elmar's safe at 22 on the map, the code is 1337 which has 68 Elixit inside. He has the coordinates for a drone that could provide the Almodule he needs for this plan. He wants to replace himself with a drone. Rat wants Blake's bodyguard to disappear so that he can take his place.Ĭutter has a plan to avoid having to stand guard at the Fort gate. Ryan not very pleasant fellow, provoke and kill him. The chems have the letters DOC on the side. The scrap scavenger Scrappy lives amongst the garbage. These clues must lead somewhere.īullet asked me to convince William to send him reinforcements. Hartmut is hoping that the Duke will release Frank if the ransom money offered is high enough. ![]() The Cleric Hartmut wants me to find this spy and free him. The Acolyte Frank has been taken prisoner by the Outlaws. Satellite Log 1 Audio Log - in the basement The Executor at the top of tower, Unique Energy Weapon, DMG:89, DEX:50, STR:76, MAG:8 He is missing a man to get it for him, since he is not a good fighter. Outlaw Hunt Audiolog 3 for īill told me about his last find. Mad Bob instructed me to deliver 1,000 shards to Ace. She is owed money by Rat, if I want shards from Chloe, I will have to get the Elexit from Rat.įor talk to Ace Return to Ace and give him 200 elexit, not to kill himĬhloe doesn't accept that she has to pay tribute to the Duke.Mad Bob always settles his gambling debts with a little extra on top. I should take a gift package of 1,000 shards to Ace for Mad Bob. Mad Bob wants me to find out why his scrap deliveries are overdue. Mad Bob wants me to complete some tasks for him. If I do then William will accept me into the Outlaw faction. William, the Duke's cousin wants me to help him sort out his family's problems in the Fort. William Wants me to fight in his place in the Arena. William promised me a large reward if I manage to reestablish the scrap deliveries. William thinks Mad Bob is behind on his deliveries since nobody wants to work with him. I will need to defeat a series of opponents before Big Jim will agree to a fight. William needs someone to defeat Big Jim in the Arena to show him and everyone else that he can be beaten. He thinks he is the strongest fight in Tavar. William thinks Big Jim wants to take over in the Fort. He wants answers and he Wants his shards. William doesn't trust his men to find out why. Chloe isn't paying her tribute to the Duke. If they continue to get worse, the Duke might lose control. Talk with him about Outlaws and The Fort. He got nice Amulet of Provider - rising EXP from missions. If you talk to Ray now you can move on, ask him for Leo, you will be teleported to Leo's location. Ray will join you as your Companion, end of Quest.įrom now you can travel with Ray or send him back to Small Camp, your base of operations. Wyatt Talk with Wyatt for Ĭontract on an Outlaw see Companions PageĪ Price on Ray's Head see Companions Page ![]()
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